Artcycle LABS
Antalya-based design and technology studio
A studio producing video, motion graphics, 3D, AI services, brand design and web applications; Artcycle’s commercial engine.
LABS is Artcycle’s commercial side: a design and technology studio working from Antalya; video, motion graphics, 3D, AI services, brand design and web applications. I learned the craft in İstanbul studios in 2020; LABS is where that experience continues under its own roof. The income from here carries Artcycle’s cultural side.
The production model is experimental: I set the direction, the choices and the trace of the hand; work that needs research, preparation and repetition I run together with AI agents. New tools are tried in-house first; the ones that work are opened as services.
Selected client work
Since 2018 I have combined 2D and 3D animation, motion graphics and post-production; today this work continues under the Artcycle LABS roof.

Charon
3D design, animation, scene, lighting and character design · 2020–2021
3D mobile game promo, Blender. Scene, lighting, character designs and animation are mine.

Kurt Vonnegut, Slaughterhouse-Five
Can Yayınları · 3D design and animation · 2020–2021
Advertisement for Kurt Vonnegut’s Slaughterhouse-Five for Can Yayınları.

Potacast 10th Year
Socrates Dergi · Motion design and animation · 2020–2021
Commercial for Socrates Dergi. The whole motion design and animation process is mine.

Annesinin Kızı (Her Mother’s Daughter)
Subtitle transcription and translation, trailer, poster design · 2026
Art house short film. I first transcribed the Turkish subtitles, then did the English and Spanish translations and their technical implementation; then the trailer, then the poster.

1999
Post-production and scene animation
Art house short animation. Post-production and the animation of a few scenes; the main animation team was separate.

